Project Introduction
This is a classic Pong game where the player competes against an AI opponent. The player scores when the ball reaches the opponent's boundary. As the score increases, the ball gradually speeds up, the paddles become smaller, and a two-ball mode is introduced to increase the overall difficulty.
Project Showcase
Game Interface

Two-Ball Mode

Hard Mode


Technologies
- C++: Develops the game logic and interaction mechanics
- Raylib: Handles game rendering, keyboard input, and collision effects